SheepScape 1.0 Web Demo
This is a web-based demo version
of SheepScape, a single or multiplayer game designed for mobile devices.
The web version is available for free while the mobile version is under
development. You are welcome to play as much as you like. Send an email
have any problems or other feedback. Thanks!
several different "levels" or scenes with more under
development. In each scene, the player is a sheep who has to
reach the goal and pick up a trophy On
the way to picking up the trophy, the sheep has to get by
several different types of obstacles and has chances to earn money by
picking up coins and bones. The best way to learn about the
gamplay is to go through the training. Simply select
"Training" from the main menu. Once you have done
training, go ahead and try solitaire.
Solitaire mode is
primarily intended to be a way to practice different
levels and prepare for multi-player mode, but it is an enjoyable game
in its own right. In solitaire mode, the sheep has 10
lives to get through a level. The goal is to get as far as you can as quickly as you can and pick up as much
possible. Any of the scenes can be played in solitaire mode, but the
First Level and PlatformLand are especially suited.
In multiplayer mode, players
compete against each other trying to be the first to reach the goal. A
multiplayer match consists of one or more levels (games). At the
end of each level, $30
is awarded to the game winner (or split if multiple players reach the
goal.) You can also earn money by picking up coins or bones, and
you lose $2 when the sheep is killed. In multiplayer mode, there is no
limit to the number of lives the sheep has. The match is done when any
passed a $ goal (usually $100) at the end of a level. If multiple
players pass the $ goal, the player with the most money is the winner. 2 to 8
players can play against each other, all trying to reach the $ goal. You can play
levels in order, ramdomly, or the same level over and over. All of the
players play the same levels with exactly the same setup.
Coins, bones and some obstacles move from game to game, but
all the same for everyone in a match.
In SheepScape, as
with many multiplayer games, there are turns, but all
the players take their turns at the same time and they get to see how
the other players are doing at the end of each turn. A turn
is 75 steps by
sheep, or 30 seconds (whichever is reached first).
When you select
multiplayer, you will be prompted for a user ID and
password to logon. Simply make up an ID and password the
first time you visit and
"New ID" to get started, then create a game by selecting "New Match" or
join a pending game if there are any. When you create a new
game, you specify the number of players and $ goal on one screen, than
the match type on the next. Of course, when you create a game you
other people to join. When they log on, they will be presented
with a list of pending games. As the game owner, you can
the game once there are the minimum number of players.
Multiplayer mode SheepScape uses a server based on the GAming Services Platform (GASP). It is currently running on a relatively low bandwidth connection so may be a little slow.